Alpha 11 Submarkets 45 14 Iterative development 11 1 Publishers 121 9 Conventions 210 19 Frameworks 21 3 Lawsuits 4 Mod meta 29 1 Initial release 7 1 Updates/Expansions 299 42 Crowdfunding 219 15 Product subscription service 200 20 More employee interaction 116 13 Finish localization system 46 1/3 9 Improve deal system 22 3 Medium priority Dynamic event/mission system 14 2 Steam integration 153 1/4 18 Employee fame 132 10 Employee experience with software type should have bonus effect 97 3 Meeting/leader tutorial 79 3 Multiple founders 141 22 Player outsourcing deals 93 4 Dynamic software popularity 59 10 DRM on servers 105 10 Project successes should affect employee pay demands 58 7 Put market settings window in new game screen 30 3 Blend employee walk and idle animation based on mood 46 3 Add snoring 33 4 Dust and trash 70 9 Humility 74 7 Low priority Make overall product stat window 77 1 Event company action, e.g. go bankrupt, buyout company X, etc. 102 5 Small tasks for rewards 33 6 Special roles 118 20 Use decimal for money 57 4 OS exclusivity 143 10 Mod package editor 53 Software and company editor 79 7 Save your company and replay 97 13 Done Moving from XML to TyD for mods Software licenses during development 120 12 Overhaul employee specialization and education system 7 1 Overhaul feature system 125 32 Alpha 10 90 112 Secondary roles 96 10 Paths Roofs Thunder and rain 62 17 Add footstep sfx 26 6 Multiselect actions for own releases 18 Final stretch 31 5/5 45 Balance construction costs and bills 65 34 Rebalance hiring and education 20 10 Modable wall and floor textures 35 2 Mentors 63 3 Overhaul employee satisfaction 9 3/3 1 Control subsidiary releases 25 3/3 4 Start off renting 121 6/6 19 Multiple roles per employee 59 9 Area picker 132 18 Overhaul plot system 21 15 Overhaul savegame window 21 2 Alpha 9 49 58 Add environment audio slider 14 Subsidiaries 61 12 Development, support, marketing and review overhaul 79 15/15 18 Physical distribution for player 39 8 Fix distribution channels 65 16 Use in-development operating systems 50 5 Alpha 8 21 5 Set employee nickname 33 3 Value tooltip when hovering over chart knot 2 Overhaul parking and cars 50 6/6 11 Furniture modding 34 8 Implement canteen 90 9/9 8 Cubicle wall 41 4 Birds 12 Building import/export 23 2 Give leaders a boost if they have their own office 55 8 Update tutorials 6 3/3 1 Expand on software and features 63 18 More control over HR management 58 4/4 7 Copy furniture arrangement 6 Outdoor areas 12 Software porting 87 8 Feature patents and research 24 15/15 3 Add panel to furniture build buttons 4 3 Remember original IP inventor 6 2 Make needs depend on features 18 4/4 3 Alpha 7 13 11 Design and dev phase mini games 10 5/5 4 Software categories 21 14/14 3 Rename software before release 8 2/2 5 Reputation split 3 9/9 Role specific computers addons 20 4/4 Set custom price 45 3/3 12 Work item priority 4 Cloud opacity based on camera proximity 3 Software hype 5 1 More teams per work item 38 5/5 6 Switch to calculating actual numbers sold 21 5/5 2 Boost sales at christmas 35 3 Alpha 6 Central heating and AC 17 11/11 1 Alpha 6 cleanup 5 5/5 2 Hidden dropdow below money 3 Revamp hiring mechanic 2 8/8 Keep track of used words in name generator 7 Ability to rotate/mirror cloned rooms 13 1 Time period based quality on computers 10 Revamp building system 7 17/17 Alpha 5 1 Different map themes 8 4/4 4 Info window for autodev work items 6 3 Auto post marketing for autodev 4 Fallback server system 12 5 Sequels for autodev 11 2 Close all open windows 3 1 Ability to see products in development 5 1 Save window sizes 13 1 Work item filter 1 Get mac version on Steam 10 3 Reception for deals/contracts/resumes 10 5/5 1 Popularity of products released on an OS should have an effect on its popularity 16 Completely overhaul stocks 6 5/5 2 Simulated company dev time should depend on quality 2 2 Alpha 4 2 Redo complaint dialog 4 Fix staff issues 5 3/3 1 Assign staff to rooms 5 3 Add employee portraits 5 Handle contract age period and features better 2 Make people wait at bus stop 4 Car pooling 1 Room cloning 6 2 Put back contract result breakdown 1 Fix quality calculation 2 Try to speed up grid pathfinding using an array 1 Fix scope 1 1 Decrease releases 6 Rebalance bugs 1 3 Furniture aura 1 Bookshelves Waiting chairs Wall screen TV 2 Wall lamp 5 Couch 4 1 Enable multiple users for one piece of furniture Enable furniture that doesn't fit in a single cell 1 Fix pathfinding 1 Localization 1 Time slider 4 More liberal room support algorithm Servers should heat up room 4 Grey out unused specialization in chart Add hint box to fast forward button on first day Pause after loading a save game 2 Visualize employee effectiveness affectors Employee thought bubbles 1 Build mode shortcut Youtube evaluation 1 10/10 Fix customization screen Contract time should begin once work has begun 1 Disable ondestroy for all objects on application exit level close Update before Steam Drag to change plot size Limit bus passengers Expand on coffee mechanic Table plant Bigger floor plant Table lamp Last car fixes Alpha 3 Update build mode 1 4/4 Road building and parking 2 13/13 1 Alpha 2 Update tutorials 5/5 Add mod correctness handling Override flag for software type Specializations 10/10 Remove ability system Make reputation system discrete Content lock Ability to take products off the market Option to throw away current autodev project 1 Disable making sequels to products there are already sequels to 3 Make vital option for features Set static simulation date and enable changing start date Overhaul message system More advanced finance overview for own company 1 Add exception handling and messages to mod loading code Wage negotiation window every year 1 Save newspaper history Randomize vacation a bit 1 1 Alpha 1 2 Brainstorm Rent out rooms 200 23 Product reviews 42 3 Ability to move wall corners after the room is built 85 3 In-depth Lawsuits 145 16 Thieves 82 34 Charity for business reputation 101 12 On-site activites 146 16 Company website 296 55 Strikes 71 14 Employee salary spending 81 10 Car modding 54 6 Reverb based on room size and amount of furniture 12 2 Procedural logo 132 18 Multiplayer (Extremely unlikely) 124 47