Alpha 11 Overhaul feature system 115 31 Submarkets 40 11 Overhaul employee specialization and education system 5 1 Software licenses during development 117 12 Publishers 115 9 Updates/Expansions 290 41 Conferences 206 19 Crowdfunding 215 15 Product subscription service 192 20 More employee interaction 115 13 Finish localization system 44 9 Mod meta 28 1 Improve deal system 17 3 Medium priority Dynamic event/mission system 10 2 Steam integration 149 1/4 16 Dynamic software popularity 59 10 Humility 68 7 Employee fame 129 10 Employee experience with software type should have bonus effect 96 3 Add snoring 31 4 Meeting/leader tutorial 76 2 Multiple founders 135 19 Player outsourcing deals 92 4 DRM on servers 104 10 Project successes should affect employee pay demands 55 7 Put market settings window in new game screen 29 3 Blend employee walk and idle animation based on mood 46 3 Work item boost dilemmas 30 3 Dust and trash 67 9 Low priority Make overall product stat window 73 1 Event company action, e.g. go bankrupt, buyout company X, etc. 98 5 Small tasks for rewards 32 6 Special roles 114 20 Use decimal for money 56 4 OS exclusivity 139 10 Mod package editor 52 Software and company editor 77 6 Save your company and replay 93 13 Done Alpha 10 88 112 Secondary roles 95 10 Thunder and rain 62 17 Add footstep sfx 26 5 Multiselect actions for own releases 18 Final stretch 31 5/5 45 Balance construction costs and bills 64 34 Rebalance hiring and education 20 10 Modable wall and floor textures 35 2 Mentors 63 3 Overhaul employee satisfaction 9 3/3 1 Control subsidiary releases 25 3/3 4 Start off renting 121 6/6 19 Multiple roles per employee 59 9 Area picker 132 18 Overhaul plot system 21 15 Overhaul savegame window 21 2 Alpha 9 49 58 Add environment audio slider 14 Subsidiaries 61 12 Development, support, marketing and review overhaul 79 15/15 18 Physical distribution for player 39 8 Fix distribution channels 64 16 Use in-development operating systems 50 5 Alpha 8 21 5 Set employee nickname 33 3 Value tooltip when hovering over chart knot 2 Overhaul parking and cars 50 6/6 11 Furniture modding 34 8 Implement canteen 90 9/9 8 Cubicle wall 41 4 Birds 12 Building import/export 23 2 Give leaders a boost if they have their own office 56 8 Update tutorials 6 3/3 1 Expand on software and features 63 18 More control over HR management 58 4/4 7 Copy furniture arrangement 6 Outdoor areas 12 Software porting 87 8 Feature patents and research 24 15/15 3 Add panel to furniture build buttons 4 3 Remember original IP inventor 6 2 Make needs depend on features 18 4/4 3 Alpha 7 13 11 Design and dev phase mini games 10 5/5 4 Software categories 21 14/14 3 Rename software before release 8 2/2 5 Reputation split 3 9/9 Role specific computers addons 20 4/4 Set custom price 45 3/3 12 Work item priority 4 Cloud opacity based on camera proximity 3 Software hype 5 1 More teams per work item 38 5/5 6 Switch to calculating actual numbers sold 21 5/5 2 Boost sales at christmas 35 3 Alpha 6 Central heating and AC 17 11/11 1 Alpha 6 cleanup 5 5/5 2 Hidden dropdow below money 3 Revamp hiring mechanic 2 8/8 Keep track of used words in name generator 7 Ability to rotate/mirror cloned rooms 13 1 Time period based quality on computers 10 Revamp building system 7 17/17 Alpha 5 1 Different map themes 8 4/4 4 Info window for autodev work items 6 3 Auto post marketing for autodev 4 Fallback server system 12 5 Sequels for autodev 11 2 Close all open windows 3 1 Ability to see products in development 5 1 Save window sizes 13 1 Work item filter 1 Get mac version on Steam 10 3 Reception for deals/contracts/resumes 10 5/5 1 Popularity of products released on an OS should have an effect on its popularity 16 Completely overhaul stocks 6 5/5 2 Simulated company dev time should depend on quality 2 2 Alpha 4 2 Redo complaint dialog 4 Fix staff issues 5 3/3 1 Assign staff to rooms 5 3 Add employee portraits 5 Handle contract age period and features better 2 Make people wait at bus stop 4 Car pooling 1 Room cloning 6 2 Put back contract result breakdown 1 Fix quality calculation 2 Try to speed up grid pathfinding using an array 1 Fix scope 1 1 Decrease releases 6 Rebalance bugs 1 3 Furniture aura 1 Bookshelves Waiting chairs Wall screen TV 2 Wall lamp 5 Couch 4 1 Enable multiple users for one piece of furniture Enable furniture that doesn't fit in a single cell 1 Fix pathfinding 1 Localization 1 Time slider 4 More liberal room support algorithm Servers should heat up room 4 Grey out unused specialization in chart Add hint box to fast forward button on first day Pause after loading a save game 2 Visualize employee effectiveness affectors Employee thought bubbles 1 Build mode shortcut Youtube evaluation 1 10/10 Fix customization screen Contract time should begin once work has begun 1 Disable ondestroy for all objects on application exit level close Update before Steam Drag to change plot size Limit bus passengers Expand on coffee mechanic Table plant Bigger floor plant Table lamp Last car fixes Alpha 3 Update build mode 1 4/4 Road building and parking 2 13/13 1 Alpha 2 Update tutorials 5/5 Add mod correctness handling Override flag for software type Specializations 10/10 Remove ability system Make reputation system discrete Content lock Ability to take products off the market Option to throw away current autodev project 1 Disable making sequels to products there are already sequels to 3 Make vital option for features Set static simulation date and enable changing start date Overhaul message system More advanced finance overview for own company 1 Add exception handling and messages to mod loading code Wage negotiation window every year Save newspaper history Randomize vacation a bit 1 Alpha 1 2 Brainstorm Frameworks 13 3 Rent out rooms 191 23 Product reviews 31 3 Ability to move wall corners after the room is built 83 3 In-depth Lawsuits 140 16 Thieves 78 32 Charity for business reputation 100 12 On-site activites 144 16 Company website 291 54 Strikes 70 14 Employee salary spending 80 9 Car modding 53 6 Reverb based on room size and amount of furniture 12 2 Procedural logo 129 18 Multiplayer (Extremely unlikely) 116 45