Alpha 11 Mod meta 31 3 Finish localization system 51 10 2/3 Initial testing release of alpha 11 31 17 4/5 Conventions 217 19 Updates/Expansions 309 49 Crowdfunding 224 16 Product subscription service 206 21 More employee interaction 120 13 Improve deal system 27 4 Medium priority Dynamic event/mission system 20 2 Steam integration 156 20 1/4 Employee fame 139 11 Employee experience with software type should have bonus effect 103 3 Meeting/leader tutorial 87 3 Multiple founders 150 27 Player outsourcing deals 98 4 Dynamic software popularity 62 10 DRM on servers 112 13 Project successes should affect employee pay demands 63 7 Put market settings window in new game screen 33 3 Blend employee walk and idle animation based on mood 48 3 Add snoring 38 5 Dust and trash 76 9 Humility 79 7 Low priority Make overall product stat window 82 1 Small tasks for rewards 36 6 Special roles 128 23 Use decimal for money 60 5 Mod package editor 58 Software and company editor 81 7 Save your company and replay 102 15 Done Iterative development 18 1 Frameworks 33 3 Lawsuits 20 1 Publishers 131 10 Submarkets 50 16 Per seat license for operating systems 8 Fires 4 2 Curve tool for walls 3 1 Burglars 86 35 Moving from XML to TyD for mods 3 Software licenses during development 119 14 Overhaul employee specialization and education system 11 1 Overhaul feature system 125 36 Alpha 10 90 112 Secondary roles 96 10 Paths 2 Roofs 2 Thunder and rain 62 17 Add footstep sfx 26 6 Multiselect actions for own releases 18 Final stretch 31 45 5/5 Balance construction costs and bills 65 34 Rebalance hiring and education 20 10 Modable wall and floor textures 35 2 Mentors 63 3 Overhaul employee satisfaction 10 1 3/3 Control subsidiary releases 25 4 3/3 Start off renting 121 19 6/6 Multiple roles per employee 59 9 Area picker 132 18 Overhaul plot system 21 15 Overhaul savegame window 22 2 Alpha 9 49 58 Add environment audio slider 15 1 Subsidiaries 62 12 Development, support, marketing and review overhaul 79 18 15/15 Physical distribution for player 40 8 Fix distribution channels 65 16 Use in-development operating systems 50 5 Alpha 8 21 7 Set employee nickname 33 4 Value tooltip when hovering over chart knot 2 Overhaul parking and cars 50 11 6/6 Furniture modding 34 8 Implement canteen 91 9/9 9 Cubicle wall 41 4 Birds 12 Building import/export 24 2 Give leaders a boost if they have their own office 55 8 Update tutorials 7 1 3/3 Expand on software and features 63 18 More control over HR management 59 4/4 7 Copy furniture arrangement 6 Outdoor areas 12 Software porting 87 8 Feature patents and research 24 4 15/15 Add panel to furniture build buttons 4 3 Remember original IP inventor 6 2 Make needs depend on features 18 4/4 3 Alpha 7 13 11 Design and dev phase mini games 10 4 5/5 Software categories 21 3 14/14 Rename software before release 8 5 2/2 Reputation split 3 9/9 Role specific computers addons 20 4/4 Set custom price 44 3/3 12 Work item priority 4 Cloud opacity based on camera proximity 3 Software hype 5 1 More teams per work item 38 6 5/5 Switch to calculating actual numbers sold 21 5/5 2 Boost sales at christmas 35 3 Alpha 6 Central heating and AC 17 11/11 1 Alpha 6 cleanup 5 2 5/5 Hidden dropdow below money 3 Revamp hiring mechanic 2 8/8 Keep track of used words in name generator 7 Ability to rotate/mirror cloned rooms 13 1 Time period based quality on computers 10 Revamp building system 7 17/17 Alpha 5 1 Different map themes 8 4/4 4 Info window for autodev work items 6 3 Auto post marketing for autodev 4 Fallback server system 12 5 Sequels for autodev 11 2 Close all open windows 3 1 Ability to see products in development 5 1 Save window sizes 13 1 Work item filter 1 Get mac version on Steam 9 3 Reception for deals/contracts/resumes 10 5/5 1 Popularity of products released on an OS should have an effect on its popularity 16 Completely overhaul stocks 6 5/5 2 Simulated company dev time should depend on quality 2 2 Alpha 4 2 Redo complaint dialog 4 Fix staff issues 5 1 3/3 Assign staff to rooms 5 3 Add employee portraits 5 Handle contract age period and features better 2 Make people wait at bus stop 4 Car pooling 1 Room cloning 6 2 Put back contract result breakdown 1 Fix quality calculation 2 Try to speed up grid pathfinding using an array 1 Fix scope 1 1 Decrease releases 6 Rebalance bugs 1 3 Furniture aura 1 Bookshelves Waiting chairs Wall screen TV 2 Wall lamp 5 Couch 4 1 Enable multiple users for one piece of furniture Enable furniture that doesn't fit in a single cell 1 Fix pathfinding 1 Localization 1 Time slider 4 More liberal room support algorithm Servers should heat up room 3 Grey out unused specialization in chart Add hint box to fast forward button on first day Pause after loading a save game 2 Visualize employee effectiveness affectors Employee thought bubbles 1 Build mode shortcut Youtube evaluation 1 10/10 Fix customization screen Contract time should begin once work has begun 1 Disable ondestroy for all objects on application exit level close Update before Steam Drag to change plot size Limit bus passengers Expand on coffee mechanic Table plant 1 1 Bigger floor plant Table lamp Last car fixes Alpha 3 Update build mode 1 4/4 Road building and parking 2 1 13/13 Alpha 2 Update tutorials 5/5 Add mod correctness handling Override flag for software type Specializations 10/10 Remove ability system Make reputation system discrete Content lock Ability to take products off the market Option to throw away current autodev project 1 Disable making sequels to products there are already sequels to 3 Make vital option for features Set static simulation date and enable changing start date Overhaul message system More advanced finance overview for own company 2 Add exception handling and messages to mod loading code Wage negotiation window every year 1 Save newspaper history Randomize vacation a bit 2 1 Alpha 1 2 2 Brainstorm Rent out rooms 215 25 Product reviews 56 7 Ability to move wall corners after the room is built 91 4 Charity for business reputation 113 15 On-site activites 155 16 Company website 310 56 Strikes 75 15 Employee salary spending 90 11 Car modding 62 8 Reverb based on room size and amount of furniture 15 3 Procedural logo 139 20 Multiplayer (Extremely unlikely) 146 58